Some champions of League of Legends are ignored by the community. Characters as valid as any other to win games for which most of the players shows null interest. A situation that Riot Games would like to avoid as the developer considers a significant presence of all heroes in the game as one of the factors that ensures greater variability in the games and increases the difficulty. However, they are not always able to achieve it.
The problem of forgotten champions
The Community has been repeatedly complained to the developer for this situation and, before the latest comments, a champion adjustment manager wanted to go out to give explanations regarding the difficulties they have to carry out changes in these characters . A problem that comes derived from a practically paradoxical situation: Many of the less selected heroes accumulate a victory rate too high so as to make it easy to make decisions.
The situation is clear after taking a look at the statistics and, although the victory rate is not the only point to take into account to adjust the champions, the aforementioned employee of Riot Games explained that it is a factor at the time to allow carry out large adjustments. He explained the case by putting as an example to Taliyah **, on which he affirmed that, due to the victory rate of it, _There is too much to do to make it a more satisfying champion without giving him more power.
In this way, some champions are defined as goninally unpopular, a situation that requires carrying out great transformations that would require a time and work In difficult to find, as they claim from Riot Games. Skarner , Aurelion Sol , Neeko or Heimerdinger suffer from similar problems. Some of them, possible reworks in the future as it will happen to udyr next year to try to avoid this permanent forgetting that these characters suffer from the League of Legends community.
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