Legends I could be one of the most played games on the planet, but that has not prevented many fans from being surprised by discovering a characteristic that the title community recently did not know. While this function is one that is only available in a certain game mode, actively seeks to achieve the closure of
Shared by User U / Heids 25 in the liga of legends subreddit recently, the popular MMO seems to have a sudden death function that is intended to end games that are played in Clash. If you are not familiar with what is Clash, it is the limited time tournament mode that legends periodically offers and allows players to try to face other groups. However, instead of allowing these parties within CLASH to continue to perpetuity, Riot Games incorporated a system that would essentially force the games to end at a certain point.
Specifically, it was discovered that when a heading in CLASH reaches the threshold of 60 minutes, the towers within the game will become much weaker so that players can destroy them more easily. If the game still does not end in 65 minutes, all the structures of the game, including the link, will begin to receive damage slowly at an established rhythm until everything is destroyed. Because of this, even if the teams themselves somehow do not end the game in 70 minutes, a team will have won or lost simply because of this system.
If you wonder why this is something that Riot Games would even seem to implement in Legends , the main reason is out of respect for the other players. After all, if you are playing a game that lasts so much time in Clash, it is very likely that your next opponent in the group is waiting for your departure to start the next one. As such, to ensure that games never extend too much, Riot added this system to make sure the games can reach a definitive conclusion without disturbing other players who could simply be waiting.
Considering everything, although this is something that many legends players were surprised to learn, the reason for their inclusion makes sense. In all likelihood, this is something that many players will never have to worry about their own CLASH games, since the parties never last so long. Even so, it is great to see that even a game that is so popular can have qualities that are still unknown to the audience in general.
Did you know about this sudden death function in Legends , for you? And do you think it makes sense that Riot Games includes something like this fault-proof? Let me know your reaction in the comments or send me a message on Twitter a @ mooreman12.
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